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WARNO Interface Settings and HUD Customization

A walkthrough of WARNO's interface settings screen, with the icon type, label, HUD size and menu value to set on each option. It is for new and returning players who want a readable HUD before they get to the optional visual preferences.

Beginner 7 min read 4 viewsUpdated 3 days agoby LongBeam
Adapted from WARNO *BEST* Controls & Settings

This guide walks the WARNO interface settings screen from top to bottom and gives a value for each option that matters: icon type, label aggregation, HUD and label size, target info, the buy menu, and what the minimap and deploy panel should show. Apply the table below first, then decide the optional visual preferences at the end — colored command zones and 3D unit scaling — which are down to taste rather than readability.

Quick answer

WhatAnswer
Interface icon typeRTS
Label aggregationDon't aggregate
HUD sizeNormal
Label sizeSmall
Minimalist target infosNo
Acquisition menuKeep open during deployment
Display mini mapYes
Display non-owned DLCNo

Best WARNO Interface Settings at a Glance

Set these WARNO interface settings before tuning smaller visual preferences.

Icon Type, Label Aggression, and HUD Readability

SettingWhat it does
RTS iconsRTS icons are the recommended WARNO HUD customization choice because most of the player base uses them, which helps avoid confusion when analyzing a replay with someone else. NATO icons can be kept, but RTS is the safer shared visual language.
Don't aggregate labelsDon't aggregate is preferred over aggregate. Aggregate clumps unit labels together, which makes unit positions harder to read. Don't aggregate separates those labels, and Don't aggregate display units name only also separates them while showing names only.
Normal HUD, small labelsSet HUD size to normal so it is not so large that it clutters the screen and not so small that the action becomes hard to read. Set label size to small, since minimal or very small labels can be too small to click in some situations, while very large labels can clutter the front when many units are present.

Should You Use RTS or NATO Icons in WARNO?

How to choose

RTS or NATO icons

Choose RTS when you want WARNO gameplay settings that match what most of the player base uses during replay analysis. The shared icon type reduces screen-to-screen confusion when discussing what happened in a replay.

Keep NATO when you already prefer NATO icons and are not relying on another person's RTS-based replay view. The recommendation is still RTS, but NATO can be kept.

Target Info and Buying Menu Settings to Change

The interface settings screen displays tactical options, including the close requisition menu setting. Screenshot: ★10MIN Skiffik

Map, Unit Name, and Deployment Panel Visibility

The interface settings menu shows various options, including a toggle for displaying the minimap. Screenshot: ★10MIN Skiffik

Optional Visual Preferences: Command Zones and 3D Unit Scaling

The interface settings menu featuring the 'Fill Command Zones with Color' option set to 'Yes'. Screenshot: ★10MIN Skiffik
How to choose

Optional visual settings

Use colored command zones when you want command zones filled with color for immersion. This is an optional visual preference, not a WARNO audio settings change.

Turn 3D unit scaling off when large scaled units feel distracting on screen. The example given is a massive green tank becoming distracting.

Leave 3D unit scaling on when it does not distract you. Both on and off are valid choices for this setting.

Accurate as of 18 March 2025, the upload date of the most recent WARNO video this guide draws on. Balance patches move unit costs, ranges and menu options, so check anything decisive in your own game.

In this series

Sources

Frequently asked

Should I use RTS or NATO icons in WARNO?

RTS is the recommended choice because most of the player base uses it, which avoids confusion when you analyze a replay with someone else. NATO icons can be kept if you already prefer them, but RTS is the safer shared visual language.

What HUD size and label size should I use in WARNO?

Set HUD size to normal, so it is neither large enough to clutter the screen nor small enough to make the action hard to read. Set label size to small: minimal or very small labels can be too small to click in some situations, while very large labels clutter the front when many units are present.

How do I stop the buy menu closing while I deploy in WARNO?

Set the acquisition menu behavior to "Keep open during deployment". That keeps the buy menu from closing while you are purchasing units during deployment.

Should minimalist target infos be on or off in WARNO?

Set minimalist target infos to No. With it disabled, hovering over an enemy unit shows more information around the crosshair about the targeted unit and how it will be targeted.

3D unit scalingHUD customizationNATO iconsRTS iconsWARNOinterface settingslabel aggregationminimap

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