Latest guides
WARNO Infantry Choke Points: Holding and Breaking Bottlenecks
Where to place WARNO infantry so a bottleneck holds: cover, short sight lines, and the right squad on a narrow approach. It is for players who already move squads around a map and want a choke point to stop a push instead of trading badly.
WARNO Infantry Forest Tactics for Ambushes and Defense
How to build and fight a WARNO infantry group in forests, where vehicles are common, engagement ranges run longer, and anti-tank cover decides the fight. It is for players who already handle infantry in towns and want the forest version: what to bring, what leaves you exposed, and how to flank for side and rear shots.
WARNO Infantry Tactics for Towns and Urban Fighting
How to fight infantry battles in WARNO towns: which squads clear buildings, how smoke gets them there, and what really does the killing. It is for players who can already move infantry around but keep losing town fights to grinding building clears and enemy shelling.
WARNO Army General Basics: Campaign, Formations, and Action Points
A guide to WARNO's Army General campaign mode: formations, action point costs, autoresolve results, terrain, and how a campaign is scored. It is written for players moving from WARNO's tactical battles into the grand campaign for the first time, who need to know what a turn costs before they spend it.
WARNO Infantry Basics: Strengths, Weaknesses, and Terrain Use
A practical look at WARNO infantry: what its low cost, building access and short range mean in play, and which ground makes it useful. It is written for players who want infantry working as a screen and spotter for their tanks and recon rather than as their main source of damage.
WARNO Battle Goals, Morale, Squad Cohesion, and EW Plane Uses
WARNO battle goals, morale scoring, squad cohesion and EW plane uses, with the point costs, percentages and named units behind each. It is written for players who already play skirmish or Army General and want to know why a low-cohesion squad stops shooting, which aircraft can spot enemy planes, and when splitting infantry is worth the extra micro.