# WARNO Interface Settings and HUD Customization

> A walkthrough of WARNO's interface settings screen, with the icon type, label, HUD size and menu value to set on each option. It is for new and returning players who want a readable HUD before they get to the optional visual preferences.

- **Game:** WARNO
- **Category:** Settings
- **Author:** LongBeam (https://guides-factory.com/about)
- **Difficulty:** Beginner
- **Reading time:** 7 min
- **Published:** 2026-09-08
- **Updated:** 2026-09-08
- **Tags:** 3D unit scaling, HUD customization, NATO icons, RTS icons, WARNO, interface settings, label aggregation, minimap
- **Adapted from:** [WARNO *BEST* Controls & Settings](https://www.youtube.com/watch?v=cPenBgyRbU4)
- **Canonical URL:** https://guides-factory.com/guides/warno-interface-and-hud-settings

---

This guide walks the WARNO interface settings screen from top to bottom and gives a value for each option that matters: icon type, label aggregation, HUD and label size, target info, the buy menu, and what the minimap and deploy panel should show. Apply the table below first, then decide the optional visual preferences at the end — colored command zones and 3D unit scaling — which are down to taste rather than readability.

## Quick answer

| What | Answer |
| --- | --- |
| Interface icon type | RTS |
| Label aggregation | Don't aggregate |
| HUD size | Normal |
| Label size | Small |
| Minimalist target infos | No |
| Acquisition menu | Keep open during deployment |
| Display mini map | Yes |
| Display non-owned DLC | No |

## Best WARNO Interface Settings at a Glance

Set these WARNO interface settings before tuning smaller visual preferences.

<ul class="checklist">
  <li>
    <label><input type="checkbox"><span class="name"><strong>Interface icon type:</strong> RTS.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name"><strong>Label aggregation:</strong> Don't aggregate.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name"><strong>HUD size:</strong> Normal.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name"><strong>Label size:</strong> Small.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name"><strong>Minimalist target infos:</strong> No.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name"><strong>Auto create tactical group when buying identical units:</strong> No.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name"><strong>Close acquisition menu:</strong> Keep open during deployment.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name"><strong>Show unit name:</strong> Yes.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name"><strong>Display mini map:</strong> Yes.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name"><strong>Display non-owned DLC:</strong> No.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name"><strong>Display auto deploy panel:</strong> Yes.</span></label>
  </li>
</ul>

## Icon Type, Label Aggression, and HUD Readability

| Setting | What it does |
| --- | --- |
| **RTS icons** | RTS icons are the recommended WARNO HUD customization choice because most of the player base uses them, which helps avoid confusion when analyzing a replay with someone else. NATO icons can be kept, but RTS is the safer shared visual language. |
| **Don't aggregate labels** | Don't aggregate is preferred over aggregate. Aggregate clumps unit labels together, which makes unit positions harder to read. Don't aggregate separates those labels, and Don't aggregate display units name only also separates them while showing names only. |
| **Normal HUD, small labels** | Set HUD size to normal so it is not so large that it clutters the screen and not so small that the action becomes hard to read. Set label size to small, since minimal or very small labels can be too small to click in some situations, while very large labels can clutter the front when many units are present. |

### Should You Use RTS or NATO Icons in WARNO?

<div class="tipbox alt"><span class="tag">How to choose</span>

**RTS or NATO icons**

**Choose RTS when** you want WARNO gameplay settings that match what most of the player base uses during replay analysis. The shared icon type reduces screen-to-screen confusion when discussing what happened in a replay.

**Keep NATO when** you already prefer NATO icons and are not relying on another person's RTS-based replay view. The recommendation is still RTS, but NATO can be kept.

</div>

## Target Info and Buying Menu Settings to Change

![The interface settings screen displays tactical options, including the close requisition menu setting.](https://api.guides-factory.com/media/uploads/2026/09/01-interface-settings-screen.jpg "The interface settings screen displays tactical options, including the close requisition menu setting. Screenshot: ★10MIN Skiffik")

<ol class="checklist">
  <li>
    <label><input type="checkbox"><span class="name">Set <strong>Minimalist target infos</strong> to <strong>No</strong> in your WARNO interface settings. With this disabled, hovering over an enemy unit displays more information around the crosshair about the targeted unit and how it will be targeted.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Set <strong>Auto create tactical group when buying identical units</strong> to <strong>No</strong>. If this is set to yes, buying more identical units creates a group.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Set the acquisition menu behavior to <strong>Keep open during deployment</strong>. This keeps the buy menu from closing while you are purchasing units during deployment.</span></label>
  </li>
</ol>

## Map, Unit Name, and Deployment Panel Visibility

![Interface settings panel with options for various game features, including the 'Display Minimap' toggle.](https://api.guides-factory.com/media/uploads/2026/09/02-interface-settings-panel.jpg "The interface settings menu shows various options, including a toggle for displaying the minimap. Screenshot: ★10MIN Skiffik")

<ol class="checklist">
  <li>
    <label><input type="checkbox"><span class="name">Leave <strong>Display front line opponent</strong> as-is if you do not have a specific reason to change it while adjusting WARNO video options.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Set <strong>Show unit name</strong> to <strong>Yes</strong>.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Set <strong>Display mini map</strong> to <strong>Yes</strong>.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Set <strong>Display non-owned DLC</strong> to <strong>No</strong>.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Set <strong>Display auto deploy panel</strong> to <strong>Yes</strong>.</span></label>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Leave the <strong>dynamic</strong> options as-is, since they are not marked as important in the provided setup.</span></label>
  </li>
</ol>

## Optional Visual Preferences: Command Zones and 3D Unit Scaling

![A settings menu with an option for filling command zones with color set to 'Yes', displayed alongside various other options.](https://api.guides-factory.com/media/uploads/2026/09/03-settings-menu-option.jpg "The interface settings menu featuring the 'Fill Command Zones with Color' option set to 'Yes'. Screenshot: ★10MIN Skiffik")

<div class="tipbox alt"><span class="tag">How to choose</span>

**Optional visual settings**

**Use colored command zones when** you want command zones filled with color for immersion. This is an optional visual preference, not a WARNO audio settings change.

**Turn 3D unit scaling off when** large scaled units feel distracting on screen. The example given is a massive green tank becoming distracting.

**Leave 3D unit scaling on when** it does not distract you. Both on and off are valid choices for this setting.

</div>

<p class="note">Accurate as of 18 March 2025, the upload date of the most recent WARNO video this guide draws on. Balance patches move unit costs, ranges and menu options, so check anything decisive in your own game.</p>

## In this series

- [WARNO Battle Goals, Morale, Squad Cohesion, and EW Plane Uses](/guides/warno-battle-goals-morale-and-squad-cohesion)
- [WARNO keybinds and controls](/guides/warno-keybinds-and-controls)
- [WARNO Gameplay Settings to Adjust First](/guides/warno-gameplay-settings)
- [WARNO Micro Control Tips for Faster Unit Management](/guides/warno-micro-control-tips)
- [WARNO Favorable Map Side: How Side Choice Can Matter](/guides/warno-favorable-map-side)
- [WARNO Deck Copying Tips and Adjustment Guide](/guides/warno-deck-copying-and-adjustment)
- [WARNO Infantry Basics: Strengths, Weaknesses, and Terrain Use](/guides/warno-infantry-basics)
- [WARNO Infantry Tactics for Towns and Urban Fighting](/guides/warno-infantry-town-tactics)
- [WARNO Infantry Forest Tactics for Ambushes and Defense](/guides/warno-infantry-forest-tactics)
- [WARNO Infantry Choke Points: Holding and Breaking Bottlenecks](/guides/warno-infantry-choke-points)
- [WARNO Deck Archetypes: Division Styles and Play Patterns](/guides/warno-deck-archetypes)
- [WARNO Army General Basics: Campaign, Formations, and Action Points](/guides/warno-army-general-basics)

## Sources

- [WARNO *BEST* Controls & Settings](https://www.youtube.com/watch?v=cPenBgyRbU4), ★10MIN Skiffik

---

## FAQ

### Should I use RTS or NATO icons in WARNO?

RTS is the recommended choice because most of the player base uses it, which avoids confusion when you analyze a replay with someone else. NATO icons can be kept if you already prefer them, but RTS is the safer shared visual language.

### What HUD size and label size should I use in WARNO?

Set HUD size to normal, so it is neither large enough to clutter the screen nor small enough to make the action hard to read. Set label size to small: minimal or very small labels can be too small to click in some situations, while very large labels clutter the front when many units are present.

### How do I stop the buy menu closing while I deploy in WARNO?

Set the acquisition menu behavior to "Keep open during deployment". That keeps the buy menu from closing while you are purchasing units during deployment.

### Should minimalist target infos be on or off in WARNO?

Set minimalist target infos to No. With it disabled, hovering over an enemy unit shows more information around the crosshair about the targeted unit and how it will be targeted.

