# Satisfactory Central Storage Guide: Sorted Storage + Dimensional Depot

- **Game:** Satisfactory
- **Category:** Storage
- **Author:** LongBeam (https://guides-factory.com/about)
- **Difficulty:** Beginner
- **Reading time:** 9 min
- **Published:** 2026-09-10
- **Updated:** 2026-09-10
- **Tags:** Blueprints, Factory Building, Smart Splitters, Storage
- **Adapted from:** [How To Build The Perfect Central Storage In Satisfactory 1.0](https://www.youtube.com/watch?v=7iwOG6syD-8)
- **Canonical URL:** https://guides-factory.com/guides/satisfactory-central-storage-guide-sorted-storage-dimensional-depot

---

## 🎯 The core idea

> The Dimensional Depot removed most of the need for a central storage system, but not entirely — Depot Uploaders only take one item type each and cap out at 240 items/min even fully upgraded, so anything you produce faster than that, or want to browse visually, still benefits from a dedicated storage building. This guide covers a three-floor central storage design for practical inventory management: Dimensional Depot on the bottom, sorted Industrial Storage Containers in the middle, and AWESOME Sink lines on top, all built around a central hub you can walk into rather than scattered containers across your save.

<ul class="legend"><li><span class="badge free">free</span> costs nothing</li>
<li><span class="badge cheap">cheap</span> small cost</li>
<li><span class="badge setup">setup</span> needs preparation</li>
<li><span class="badge grind">grind</span> pays off slowly</li>
<li><span class="badge skip">skip</span> the thing to stop doing</li></ul>

## Three floors, one blueprint

![An overview of the three-floor central storage design: Dimensional Depot on the bottom floor, main storage in the middle, sink lines on top](https://api.guides-factory.com/media/uploads/2026/08/final_0064_PtlB2RV.jpg)

The design in this guide splits cleanly into three levels built as a single Tier 2 Blueprint Designer blueprint: the Dimensional Depot sits on the ground floor, the main storage facility with overflow Industrial Storage Containers occupies the middle floor, and dedicated AWESOME Sink lines run along the top. Building it as a Tier 2 blueprint (rather than Tier 1) means the whole thing can be repeated and upgraded easily as your factory grows, without redesigning it from scratch each time.

## Why the belt tier for your Depot feed matters

![A conveyor belt feeding into a Dimensional Depot Uploader, sized specifically to exceed the Depot's maximum upload speed so it never needs upgrading later](https://api.guides-factory.com/media/uploads/2026/08/final_0354.jpg)

The Dimensional Depot Uploader starts at 15 items/min and doubles with each of four MAM upgrades, topping out at 240 items/min fully upgraded — confirmed on the current Satisfactory Wiki. Since a Conveyor Belt Mk.3 carries up to 270 items/min, feeding each Uploader with a Mk.3 belt means the belt itself is never the bottleneck at any upgrade stage, so you won't need to revisit that segment later even as you research faster upload speeds. (This guide's source video refers to this as a "Mark I belt" at one point — its own auto-generated captions appear to have mistranscribed "Mark 3," since a Mk.1 belt caps at only 60 items/min, well under the Depot's maximum. The 270 figure only lines up with a Mk.3 belt.)

<ol class="checklist">
<li class="ch cheap">
<label><input type="checkbox"><span class="body"><span class="name">Feed each Dimensional Depot Uploader with a Mk.3 (or better) belt from day one</span> <span class="badge cheap">cheap</span><br><span class="desc">270 items/min on a Mk.3 belt exceeds the Depot's maximum 240 items/min upload speed, so the belt never bottlenecks even after every upload-speed upgrade.</span></span></label>
<em><a class="jump" href="https://www.youtube.com/watch?v=7iwOG6syD-8&t=354s" target="_blank" rel="noopener">5:54 ↗️</a></em>
</li>
</ol>

## Sorting into storage with Smart Splitters

![Smart Splitters routing resources into a dedicated Industrial Storage Container, with unrouted items falling through to an overflow line](https://api.guides-factory.com/media/uploads/2026/08/final_0586.jpg)

Each item gets its own Smart Splitter feeding a dedicated Industrial Storage Container — confirmed on the current Satisfactory Wiki, an Industrial Storage Container holds 48 item slots (double the 24 slots of a regular Storage Container) and has two inputs and two outputs rather than one of each, which is what makes it the better fit for a central storage build over the basic container. Prioritizing the Dimensional Depot output first and treating storage as the overflow (rather than the reverse) matters early on: the Depot's limited stack capacity fills up fast, so sending the backlog to storage first avoids a jam at the Uploader itself.

## The "sushi belt" overflow trick

![A shared overflow belt running past multiple Smart Splitters, each grabbing its own dedicated item and passing the rest along toward an AWESOME Sink](https://api.guides-factory.com/media/uploads/2026/08/final_0689.jpg)

For items you want to clear out of your inventory but don't want to sort by hand, this build uses what the source video calls a "sushi belt": a single shared belt running past every Smart Splitter in the facility, each one configured to pull off its own dedicated item (set as the "any" side output, matching the specific resource that storage line handles) while passing everything else through unchanged. Anything left on the belt after passing every splitter falls through to an AWESOME Sink at the far end, so nothing manually dumped onto that belt ever needs individual sorting — the whole thing is item sorting automation you set up once and never touch again.

<ol class="checklist">
<li class="ch setup">
<label><input type="checkbox"><span class="body"><span class="name">Run a single shared "sushi belt" past every storage splitter for miscellaneous cleanup</span> <span class="badge setup">setup</span><br><span class="desc">Each Smart Splitter grabs its own dedicated item as the belt passes; whatever's left keeps moving until it reaches an AWESOME Sink at the end — no manual sorting needed for items you're clearing out.</span></span></label>
<em><a class="jump" href="https://www.youtube.com/watch?v=7iwOG6syD-8&t=689s" target="_blank" rel="noopener">11:29 ↗️</a></em>
</li>
</ol>

## Decorating without breaking the layout

![Decorative beams, signs and pillars added along the storage facility's front face, purely for visual organization rather than function](https://api.guides-factory.com/media/uploads/2026/08/final_0902.jpg)

Beyond pure function, the build layers in display elements that make a large storage room easier to navigate at a glance: a beam running beneath each Industrial Storage Container to visually break up the row, label signs identifying what's stored where, and lit barriers and billboards for ambient lighting rather than relying only on default room lighting. None of this affects throughput — it's there so a player skimming a wall of identical containers can actually tell them apart quickly, which matters more than it sounds like once a save has fifty-plus tracked resources.

## Top floor: sink lines

![Conveyor lifts and mergers on the top floor combining every overflow item into a single line feeding an AWESOME Sink](https://api.guides-factory.com/media/uploads/2026/08/final_1240.jpg)

The top floor collects every splitter's overflow output via conveyor lifts, merges them onto one line, and runs that into an AWESOME Sink. Whether to give each blueprint copy its own dedicated Sink or route multiple facilities to a single shared one is a genuine tradeoff rather than a clear-cut choice — a dedicated Sink per facility is simpler to reason about, while a single shared Sink downstream of several merged lines is less redundant hardware for the same result.

## Mirror your blueprint before placing multiple copies

![Two versions of the storage blueprint placed side by side — a mirrored copy on the right lines up cleanly with the original, unlike an unmirrored duplicate](https://api.guides-factory.com/media/uploads/2026/08/final_1364.jpg)

Placing two identical (non-mirrored) copies of this blueprint next to each other causes their conveyor lifts to clash, since the lift positioning is asymmetric by design. Building a second, deliberately mirrored version of the blueprint and alternating between the two versions when placing multiple copies avoids this entirely and lets facilities snap together cleanly along a shared wall. It's a small extra step during design, but it's the difference between a warehouse that tiles seamlessly and one that looks visibly mismatched.

## Seeing it in action

![The finished central storage facility in a live save, showing lit displays, organized Industrial Storage Containers and a staircase down to the Dimensional Depot floor](https://api.guides-factory.com/media/uploads/2026/08/final_1450.jpg)

In a completed save, the practical use case is straightforward: walk in, grab whatever you need from a labeled Industrial Storage Container, and dump anything you don't want onto the sushi belt on your way out. The visual payoff — organized, lit, clearly labeled storage rather than a pile of unmarked containers — is as much the point of a build like this as the underlying sorting logic.

## How this guide was fact-checked

The Dimensional Depot Uploader's upload speed progression (15 → 30 → 60 → 120 → 240 items/min across four MAM upgrades) and the Industrial Storage Container's 48-slot capacity (double the 24 slots of a regular Storage Container, with two inputs/outputs instead of one) are both confirmed on the current Satisfactory Wiki. Conveyor Belt Mk.3's 270 items/min throughput is also wiki-confirmed and is what corrects this guide's one factual gap with its source video — the video's auto-generated captions say "Mark I" where the maximum speed cited (270) only matches a Mk.3 belt, a transcription artifact rather than a real disagreement about game mechanics. Every build step, the sushi-belt overflow design and the mirrored-blueprint requirement come directly from the source video's own on-screen build.

## What this guide doesn't answer

This guide covers one specific three-floor central storage design and doesn't compare it against the alternative organization-focused approach the Content Plan notes mention exists for Satisfactory 1.1 — that's a different creator's take on the same problem and would need its own guide to do justice. It also doesn't cover exact blueprint dimensions, snapping coordinates or foundation counts in enough detail to replicate the build piece-for-piece from this guide alone; the source video is a 25-minute build-along and this guide summarizes its structure and reasoning rather than transcribing every placement. Finally, it doesn't address whether a central storage system is worth building at all given the Dimensional Depot's existence — the source video explicitly opens with that exact debate and leaves it as a matter of personal preference rather than a settled question.
