# Liino Guide: Builds, Teams, Weapons, and Potentials

> Liino is a team-wide Electric and Nature support with automatic healing, attack buffs, and strong area amp. This plan focuses on how to build her, which teams benefit most, and when she is worth pulling.

- **Game:** Arknights: Endfield
- **Category:** Characters
- **Author:** LongBeam (https://guides-factory.com/about)
- **Difficulty:** Beginner
- **Reading time:** 12 min
- **Published:** 2026-08-11
- **Updated:** 2026-08-31
- **Adapted from:** [SHE IS AMAZING! Complete Liino Guide (Builds/Teams/Weapons) - Arknights: Endfield — GodDoggosGacha](https://www.youtube.com/watch?v=g1ofijIXACE)
- **Canonical URL:** https://guides-factory.com/guides/liino-guide-builds-teams-weapons-and-potentials

---

Liino is a flexible team-wide buffer and healer specialized for Electric and Nature teams in Arknights: **Endfield**. She provides sustained attack buffs, automatic healing, and powerful elemental amplification, fitting best with Electric and Nature core lineups but still contributing as a general support. Learn how to build her, which teams benefit most, and how to maximize her value with gear, weapons, and potentials.

## Quick answer

| What | Answer |
| --- | --- |
| Role | team-wide buffer/healer |
| Skill cost | 25 SP |
| Ultimate duration | 15 seconds |
| Best weapon | signature weapon |
| Best set | Eternal Serenade |
| Best teams | Electric and Nature |

## What Liino does and where she fits

Liino is designed as a universal buffer and healer, with her strongest effects centered on Electric and Nature team compositions. Her battle skill grants a 10% attack buff to the entire squad at maximum upgrade, and her stance runs for a full 60 seconds while only consuming 25 SP <a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=58s" target="_blank" rel="noopener">0:58 ↗</a>. Her ultimate amplifies Electric and Nature damage for all allies within range, reaching up to 60% amplification based on her Will attribute <a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=116s" target="_blank" rel="noopener">1:56 ↗</a>.

In addition to elemental amp, her ultimate gives a 10% attack buff, heals the team for a burst and over time, and applies forced electrification for rapid effect triggers. These abilities combine to make her central to Electric- and Nature-based strategies, while her healing is fully automatic—no pickups or direct hits are required. She is less impactful for purely Physical teams, but her healing and attack buff still provide general utility.

![Liino character with text stating 'Electric Team Wide Buffer Healer' in yellow, blue, and green, highlighting her elemental focus and main role.](https://api.guides-factory.com/media/guides/covers/01-summary-overview.jpg)

<div class="tipbox"><span class="tag">Tip</span>

Liino’s healing triggers automatically based on skill or ultimate use; you never need to collect health pickups or take damage to activate it.

</div>

## Use her skill and ultimate in the right order

Follow this sequence to keep Liino’s buffs and healing consistently active:

<ol class="checklist">
  <li>
    <label><input type="checkbox"><span class="name">Use Liino’s battle skill to enter Vocalist stance</span></label>
    <em>Grants periodic team attack buff and healing for 60 seconds <a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=58s" target="_blank" rel="noopener">0:58 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Monitor the stance using the music note on her icon or the skill's circular timer ring</span></label>
    <em><a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=84s" target="_blank" rel="noopener">1:24 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Activate her ultimate while the battle skill stance is active</span></label>
    <em>Switches to Cosmo Voice stance (15 seconds, amplifies Electric and Nature, attack buff) <a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=116s" target="_blank" rel="noopener">1:56 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">After ultimate ends, immediately reactivate the battle skill</span></label>
    <em>Restarts Vocalist stance and continuous buffs <a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=174s" target="_blank" rel="noopener">2:54 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Trigger her combo skill while Vocalist stance is active and an Arc reaction is consumed or applied</span></label>
    <em>Deals damage, heals the controlled operator, and gives Liino extra alt energy</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Use Electric or Nature operators’ skills to return 10 SP after Liino’s combo skill</span></label>
    <em>Minor but repeatable SP refund <a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=203s" target="_blank" rel="noopener">3:23 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Keep allies within stance area for extra healing and reduced damage taken</span></label>
    <em>20% healing bonus and 20% damage reduction for allies in the stance area</em>
  </li>
</ol>

![Liino in combat during Vocalist stance, with skill icon and circular duration ring visible in the lower right, and overlay text describing the stance.](https://api.guides-factory.com/media/seo/og/02-skill-stance.jpg "Liino's skill duration ring and stance are visible, illustrating how to track her Vocalist stance during battle.")

![Liino is standing in a glowing purple circle with her skill and ultimate icons visible in the bottom right, a tooltip describing Electrifying Extravaganza and Electrification is on the left, and Rhodagn the Bonekrushing Fist's health bar is at the top.](https://api.guides-factory.com/media/guides/covers/03-ultimate-stance.jpg)

<div class="tipbox"><span class="tag">Timing gate</span>

For maximum buff uptime, always refresh Liino's battle skill immediately after her ultimate ends—don’t wait for the stance to expire.

</div>

## Choose the best weapon for Liino

| Weapon             | Main Attribute Bonus   | Will Stat | Team Buff Amplify | Healing Efficiency | Notes                                   |
|--------------------|-----------------------|-----------|-------------------|-------------------|------------------------------------------|
| Signature weapon   | Yes                   | High      | Best (max amp)    | Good              | Raises Will, maximizing Electric/Nature amp <a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=286s" target="_blank" rel="noopener">4:46 ↗</a> |
| Golden Age (BP)    | No                    | Medium    | 15% weaker        | Best              | Higher healing, but less team amp        |
| Any Will weapon    | No                    | Variable  | Variable          | Variable          | Use if you lack signature/BP; works, but stats trail |

Liino’s signature weapon is her highest-performing choice, offering a main attribute bonus that increases her Will stat to drive maximum Electric and Nature amp on her ultimate. If you don’t have the signature, Golden Age from the battle pass is a serviceable backup—about 15% weaker for team buffing, but providing more healing efficiency. Any other weapon with Will as its primary stat can be used as a fallback.

![Weapon details panel for Liino's signature weapon, Bedazzling Night Debut, displaying level, base attack, Will stat, Treatment Efficiency, and main attribute effect.](https://api.guides-factory.com/media/seo/og/04-signature-weapon.jpg "Liino's signature weapon stats and main attribute bonus are shown, but there is no comparison to alternatives or context for weapon choice.")

<div class="tipbox alt"><span class="tag">Budget fallback</span>

Golden Age is a fine substitute if you lack her signature. Any Will-boosting weapon works in a pinch, but expect reduced amp and buff values.

</div>

## Pick the right gear set and stats for Liino

| Gear Set                    | Main Bonus        | Focus                    | Strengths                        | When to use            |
|-----------------------------|-------------------|--------------------------|-----------------------------------|------------------------|
| Eternal Serenade set        | Will, Ultimate Gain Efficiency | Offensive/buff setup        | Maximizes energy cycle, team damage | Standard for offense   |
| LYNX Slab (main attribute)  | Main attribute (Will)          | Buff-oriented setup         | High amp, also cycles energy well | When pushing DPS       |
| New Link set with treatment | Treatment bonus    | Survival/healing-centric  | Stronger healing, less Will       | Harder stages, more safety |

For most builds, Eternal Serenade remains her classic gear set, maximizing Will and ultimate gain efficiency for optimal team attack and amp. A LYNX Slab setup, focusing on main attribute bonuses, adds more amp and offensive strength. The newer Link set trades some Will for improved treatment bonus, better suited for stages requiring heavier healing and survival. Choose the offensive set to raise damage output, or the safer set for tougher content.

![Three equipped Eternal Xiranite gear pieces for Liino: Light Armor (+143 Will, +16% Ultimate Gain Efficiency), Hands (+84 Will, +55 Agility, +26.7% Ultimate Gain Efficiency), Auxiliary Arm (+41 Will, +27 Intellect, +32% Ultimate Gain Efficiency); all at Level 70 with set effect details visible.](https://api.guides-factory.com/media/guides/covers/05-gear-set.jpg "This is the main setup choice for her equipment path.")

<div class="tipbox"><span class="tag">Stage adaptation</span>

Switch to the newer Link set with treatment bonus if survival is a greater concern than maximizing buff output.

</div>

## Build Electric and Nature teams around Liino

These rotations optimize her value in the best team cores:

<ol class="checklist">
  <li>
    <label><input type="checkbox"><span class="name">Build Electric team lineup: Fangyi, Leica, Arclight, Liino</span></label>
    <em>Open with Liino’s skill <a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=374s" target="_blank" rel="noopener">6:14 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Play remaining team members as normal (attack, build energy)</span></label>
    <em></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Build Silver Blades with Fangyi, then ult with both Fangyi and Liino</span></label>
    <em>Align Liino’s ultimate with Fangyi’s burst window <a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=436s" target="_blank" rel="noopener">7:16 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">After Liino ultimate ends, refresh her skill stance immediately</span></label>
    <em>Keeps buffs and healing up continuously</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Trigger Liino’s combo skill whenever it is available for bonus healing and energy</span></label>
    <em></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Take advantage of forced electrification to help Fangyi’s damage</span></label>
    <em>Liino’s ultimate forces electrification to speed Fangyi’s skill triggers</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Build Nature team: Arcane (DPS), Hall Tong, Xaihi, Liino</span></label>
    <em>Cover main DPS damage window with Liino ultimate <a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=468s" target="_blank" rel="noopener">7:48 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Cycle Liinn’s skill and ultimate for sustained buffs and healing</span></label>
    <em>Keep up stances and healing for Nature-based output</em>
  </li>
</ol>

![Active combat screen with the team lineup visible at the bottom left: four characters including Fangyi, Leica, Arclight, and Liino. Skill icons are shown, and a glowing green electric effect suggests Liino's skill is being used.](https://api.guides-factory.com/media/seo/og/06-electric-team.jpg "The Electric team example is the first full team rotation worth capturing.")

![Alternative team lineup featuring Arcane, Hall Tong, Xaihi, and Liino.](https://api.guides-factory.com/media/guides/covers/07-nature-team.jpg "This gives readers a second team core to compare against the Electric setup.")

<div class="tipbox"><span class="tag">Rotation tip</span>

Always synchronize Liino’s ultimate with your damage dealer’s burst window for maximum team amp.

</div>

## Use Liino in other teams and decide when to stop

Liino’s kit makes her usable in nearly any team, even outside her best elements. Her 10% attack buff and automatic healing provide reliable boosts for lineups that lack a dedicated buffer or healer. While she shines brightest among Electric, Nature, and Arts-oriented cores—with examples like Fangyi, [Avywenna](/guides/avywenna-build-guide-for-arknights-endfield), Laevatain, Avant, or Last Rite—she remains functional in Physical teams, largely for surviving tough maps thanks to her 20% damage reduction. If you lack optimal element synergy, Liino is best played as a strong all-purpose healer and buffer, but the payoff is smaller in teams not built around Electric or Nature.

<div class="tipbox"><span class="tag">Careful</span>

Liino's value is highest in teams that rely on Electric or Nature amp. In Physical teams, use her mainly for healing and damage reduction.

</div>

## Decide whether to invest in potentials

| **Potential** | Effect                               | Value                       | Priority   |
|-----------|--------------------------------------|-----------------------------|------------|
| None      | **Base** kit, no bonuses                 | Fully functional            | Adequate   |
| P1        | Returns 25 SP on first skill cast<br>+6% attack from all stances | Useful SP return, improved buff <a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=625s" target="_blank" rel="noopener">10:25 ↗</a> | Stop after signature |
| P3        | Heal and combo skill damage multiplier increase | Extra healing and skill output | Optional   |
| P5        | +1.2× Electric/Nature amp<br>+1.2× skill damage multiplier | Highest team ceiling <a class="jump" href="https://www.youtube.com/watch?v=g1ofijIXACE&t=667s" target="_blank" rel="noopener">11:07 ↗</a> | Premium/chaser |

Liino does not require potentials to perform well. Her signature weapon delivers a bigger jump in effectiveness and should almost always be prioritized over her first potential. P1 gives a one-time 25 SP return and 6% extra attack from all stances; P3 is mainly healing and combo skill damage for niche value; P5 is the true breakpoint for premium amp and maximum skill output.

![Potential 1 screen for Liino showing 'Flawless Stage Work' with effects: first casting of battle skill returns 25 SP and attack boosts from Vocalist Stance and Cosmovoice Stance are increased by 6%.](https://api.guides-factory.com/media/seo/og/08-potentials.jpg "The P1 potential for Liino is shown, detailing its effects and numeric bonuses.")

<div class="tipbox alt"><span class="tag">Investment tip</span>

Only chase potentials if you want maximum team ceiling. Her kit works for nearly all content at base level.

</div>

## Also worth knowing
<div class="tipbox alt"><span class="tag">Worth checking</span>

- **Her healing is fully automatic.** You do not have to run around the battlefield picking up health or getting hit for heals—the skill and ultimate apply healing passively.
- **Her banner cost can be higher than expected.** Several players felt the pull cost for both Liino and her signature weapon was steeper than for earlier banners.
- **Liino speeds up Fangyi team rotations.** Adding her to Electric teams made Fangyi’s damage cycles noticeably faster.
- **She is an all-round strong support, not a true meta-defining unit.** Despite offering healing, buffs, and amp, she is not fundamentally reshaping team building as much as some players expected.

</div>

---

## FAQ

### Is Liino worth pulling?

She is a very safe pull if you use Electric or Nature teams, because she adds attack buffs, healing, and elemental amp at the same time. If you mainly run Physical teams, her value is lower, but she still works as a general healer and buffer. She is strongest when you want a flexible support who will stay useful as more Electric and Nature damage dealers arrive.

### Does Liino need her signature weapon?

No, she functions well without it. Her signature is best because it raises her Will and improves her elemental amp, but the battle pass weapon Golden Age is a workable fallback and only trails by about 15% for ally buffing. Any weapon with Will as a stat can still do the job if you have no better option.

### What teams work best with Liino?

Electric and Nature teams get the most out of her because her ultimate boosts both elements and her combo skill is easy to trigger in those setups. A main Electric team built around Fangyi and an Arcane or Nature team are the clearest examples. She can still fit into other teams, but the payoff is much smaller outside those elements.

### What should I prioritize on Liino potentials?

Her signature weapon comes before her first potential. P1 gives a useful one-time SP return and a 6% extra attack buff from her stances, while P5 is the big premium breakpoint that raises her Electric and Nature amp by 1.2 times and increases her skill damage multiplier. She does not need any potentials to work well.

