# Arknights: Endfield Patch 1.4 Rundown

> A structured rundown of the major 1.4 additions in Arknights: Endfield, including new story content, map mechanics, factory upgrades, events, and system changes. It is for players who want a fast reference to what changed and what to do first after the patch.

- **Game:** Arknights: Endfield
- **Category:** Getting Started
- **Author:** LongBeam (https://guides-factory.com/about)
- **Difficulty:** Beginner
- **Reading time:** 11 min
- **Published:** 2026-08-11
- **Updated:** 2026-08-31
- **Adapted from:** [Everything NEW from 1.4 | Arknights: Endfield Patch Rundown — ramenblitz](https://www.youtube.com/watch?v=Llh-NOYOaXU)
- **Canonical URL:** https://guides-factory.com/guides/arknights-endfield-patch-1-4-rundown

---

Track every major addition in Arknights: **Endfield** 1.4, from new freebies and events to story progression, map mechanics and factory upgrades. This guide details the practical impacts, lets you compare event modes, and shows what to do first on patch launch.

## Quick answer

| What | Answer |
| --- | --- |
| Free name change | 1 every 6 months |
| Aura barrels floor | 5,000 |
| New map | North Wuling Exclusion Zone |
| Personal device slots | 2 |
| Echoes of War | 3 difficulty stages |
| Heat Rage Mega Arena | 2 operators locked |
| Conduit distance | 300 m |

---

## Claim the new freebies and login rewards

Collect your free and upgraded rewards first before jumping into new progression:

<ol class="checklist">
  <li>
    <label><input type="checkbox"><span class="name">Use your free name change</span></label>
    <em>Available once every 6 months.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=2s" target="_blank" rel="noopener">0:02 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Set your birthday in-game</span></label>
    <em>New feature lets you commemorate your account start date.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=2s" target="_blank" rel="noopener">0:02 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Redeem daily scratch-off event</span></label>
    <em>Minimum payout is 5,000 aura barrels. Full jackpot is possible.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=2s" target="_blank" rel="noopener">0:02 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Continue claiming daily login rewards</span></label>
    <em>Rewards include battle pass items and weapons.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=30s" target="_blank" rel="noopener">0:30 ↗</a></em>
  </li>
</ol>

![Fortune Connect-and-Win event screen from Arknights: Endfield showing scratch-off panel, minimum payout of 5,000 Oroberyls, and subtitle about daily participation.](https://api.guides-factory.com/media/guides/covers/01-free-rewards.jpg "This screen shows the new daily scratch-off event with its minimum reward, illustrating one of the notable freebie changes in this patch.")

---

## Pull for the new characters

Patch 1.4 brings two new featured operators with distinct functions:

- **Arcane** debuts as a dual-form unit. Her intellect form acts as a nature DPS, specializing in damage output against multiple unit types. Her will form offers more supportive abilities, potentially shielding allies or boosting their sustainability.
- **Lin Ao**—now officially named—fills the electric support role, providing a team-wide attack boost plus healing. Her buffs are especially impactful for squads built around synergy and sustained combat.

Both new characters are useful in adapting to the patch's event modes, map hazards and environment changes.

![The character segment showing Arcane and Lin Ao as the newly highlighted units.](https://api.guides-factory.com/media/seo/og/02-new-character.jpg)

---

## Advance the North Wuling Exclusion Zone story

The main plot continues within the North Wuling Exclusion Zone, likely closing the Wuling arc and unlocking new mechanics:

<ol class="checklist">
  <li>
    <label><input type="checkbox"><span class="name">Enter the North Wuling Exclusion Zone</span></label>
    <em>Access via main story progression.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=30s" target="_blank" rel="noopener">0:30 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Work with C, the 13th Sweet Proxy</span></label>
    <em>New NPC ally ties into story events.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=30s" target="_blank" rel="noopener">0:30 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Equip two new personal device slots</span></label>
    <em>Necessary for new map mechanics: backpack slots expand to two.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=30s" target="_blank" rel="noopener">0:30 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Use the modified Xiranite Nexus</span></label>
    <em>Neutralizes Aether energy hazards.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=59s" target="_blank" rel="noopener">0:59 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Clear map interactables for progress</span></label>
    <em>New environmental change features and puzzles.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=59s" target="_blank" rel="noopener">0:59 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Neutralize micro rifts with liquid Xiranite</span></label>
    <em>Unlocks new map areas as obstacles are cleared.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=59s" target="_blank" rel="noopener">0:59 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Defeat the new boss</span></label>
    <em>Story boss appears late in the area.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=59s" target="_blank" rel="noopener">0:59 ↗</a></em>
  </li>
</ol>

![Backpack screen showing multiple device slots and various items. Subtitle: 'To activate it, it must be equipped to the personal device slot in your backpack.' Character stands in a large industrial map area.](https://api.guides-factory.com/media/guides/covers/03-new-map.jpg "This moment introduces new device slots and ties them to the mechanics in the new story map area.")

---

## Set up the new AIC factory systems

**AIC** factory changes these production routes:

<ol class="checklist">
  <li>
    <label><input type="checkbox"><span class="name">Collect two gas types in the extractor</span></label>
    <em>New extractor lets you gather multiple gases.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=59s" target="_blank" rel="noopener">0:59 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Apply the transmuter to change gas properties</span></label>
    <em>Transmuter lets you adapt gases to usage and recipes.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=59s" target="_blank" rel="noopener">0:59 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Unlock new recipes by refining and purifying gas</span></label>
    <em>More recipes become available through new gas types.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=59s" target="_blank" rel="noopener">0:59 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Use new routes to old products</span></label>
    <em>Find easier ways to craft older factory outputs.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=59s" target="_blank" rel="noopener">0:59 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Refine Xiranite directly into heavy variant</span></label>
    <em>Gas purification now creates heavy Xiranite.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=59s" target="_blank" rel="noopener">0:59 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Establish the new AIC outpost</span></label>
    <em>Expand your production options on the map.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=59s" target="_blank" rel="noopener">0:59 ↗</a></em>
  </li>
</ol>

![Collage of gas system visuals including a gas facility, an extractor device, conceptual gas imagery, and a transmuter machine, with the text 'Endfield Industries GAS'.](https://api.guides-factory.com/media/seo/og/04-gas-system.jpg "Overview of the new gas extraction and transmutation systems added to the AIC factory update.")

---

## Choose which new events to prioritize

Compare the main event modes introduced in 1.4 and decide which fit your rewards or time goals. 

| Event Name | Key Features | Team/**Operator** Setup | Special Mechanics | Rewards |
|------------|--------------|---------------------|-------------------|---------|
| Echoes of War | Permanent challenge; 3 difficulty stages | Any team (can re-use squads across stages) | Unique mechanics per stage | All aura barrels awarded at lowest difficulty; profile rating display |
| Heat Rage Mega Arena | Timed combat event | Locked to 2 operators; trial teams available | Buffs applied; preset teams exist | Event materials |
| Rooted Realm | For fun; quest & coin-based | Standard team comp | Movement and timing-oriented | Coins, quest rewards |
| Umbra Monument / Deliver of the Cryptic | Standard seasonal updates | Regular teams | Usual mechanics | Routine rewards |

![Team selection screen with options for Custom Team and System Team, showing two trial operators and a Select button. Subtitle reads 'Preset teams will also be available.'](https://api.guides-factory.com/media/guides/covers/05-challenge-modes.jpg)

---

## Use the new map collectibles and customization options

Several new customization and collectible systems are accessible in this patch:

- **Talusites:** A new collectible found on the map. Spend these to unlock custom emotes or cosmetic items.
- **Camera update:** Adds new stickers to personalize your profile and screenshots.
- **Ornamentals page:** Ornamentals no longer take up inventory slots. They now have their own interface for easier management.
- **Phonograph on OMD Gene:** Equip vinyls and select background music to play in your base area.

![Game screen showing a character standing in front of a new phonograph feature labeled 'Endfield' in the reception room with on-screen text 'NEW FEATURES: Vinyls & Phonograph'.](https://api.guides-factory.com/media/seo/og/06-collectibles.jpg)

---

## Use the quality-of-life system changes

Patch 1.4 delivers a large batch of system and interface improvements:

<ol class="checklist">
  <li>
    <label><input type="checkbox"><span class="name">Skip Valley 4 for early Wuling access</span></label>
    <em>Valley 4 progress is retained.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=158s" target="_blank" rel="noopener">2:38 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Transmute upgrade materials using new system</span></label>
    <em>Convert materials to fit new upgrade paths.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Claim max artificer gear from combat trials</span></label>
    <em>No need for repeats; gear can be crafted with any component.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Bill requirement reduced by 99%</span></label>
    <em>Easier gear crafting due to lower bill costs.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">View operator illustrations directly</span></label>
    <em>Check units' art via the interface.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Proper noun definitions during story segments</span></label>
    <em>Clarifies lore and terminology.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Facility maintenance is automatic</span></label>
    <em>No manual upkeep needed.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Delete facilities directly from map</span></label>
    <em>Full control over placed build structures.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Conduits range now 300 m (up from 200)</span></label>
    <em>Place facilities farther apart.<a class="jump" href="https://www.youtube.com/watch?v=Llh-NOYOaXU&t=175s" target="_blank" rel="noopener">2:55 ↗</a></em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Zoom out on recipe view</span></label>
    <em>Easier navigation in crafting screens.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Higher facility limit for Wuling</span></label>
    <em>Build more structures in the new zone.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Track teleports to nearest TP point</span></label>
    <em>Quicker navigation on the map.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Exchange duration now 20 hours</span></label>
    <em>Manage material swaps more efficiently.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Reduce operator skill visual effects</span></label>
    <em>Lower effect density boosts performance for some devices.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Improved targeting in combat</span></label>
    <em>Targeting logic now more reliable.</em>
  </li>
  <li>
    <label><input type="checkbox"><span class="name">Better water effects in environment</span></label>
    <em>Visual quality raised for maps with water.</em>
  </li>
</ol>

![Main Mission Early Unlock: Wuling screen showing early unlock event details, confirmation that Valley 4 progress is retained, and an 'Unlock Now' button. Event rewards are previewed at bottom right.](https://api.guides-factory.com/media/guides/covers/07-quality-changes.jpg)

---

## Watch for the future operator tease

Several new playable units and a surprise crossover were previewed:

- **Sweet Proxy** returns, with unique mechanics and storyline impact.
- **Kuranta man**—a mysterious future operator noted for visual design and possible new archetype.
- **Typhon**, known from the original Arknights, is confirmed for future release in **Endfield**.
- **[Perlica](/guides/arknights-endfield-perlica-guide)** receives a crossover treatment, appearing as a playable outfit in Fortnite. The release is scheduled for August 14, adding cosmetic and promotional value across the games.

![Announcement screen showing Perlica coming to Fortnite, with a release date of August 14 and character outfit available, featuring Perlica's illustration.](https://api.guides-factory.com/media/seo/og/08-future-tease.jpg "This is the on-screen announcement of Perlica's crossover with Fortnite.")

---

## Also worth knowing
<div class="tipbox alt"><span class="tag">Worth checking</span>

- **Echoes of War stages do not require separate teams.** Each difficulty stage can be played with any lineup, and you can reuse the same squad between stages without restrictions. This makes full clears much more accessible.
- **Redeem code for cosmetics.** Use the code ENDFIELDRENEW to obtain the Safety Helmet Sticker (cosmetic item).
- **Cross-game collaboration is a notable highlight.** The **Perlica**-to-Fortnite announcement is singled out as a surprise feature in viewer feedback.

</div>

---

---

## FAQ

### How many teams do you need for Echoes of War?

You do not need separate teams for each stage. Commenters noted that each stage can be challenged with any lineup without affecting the others, so the same squad can be reused across stages. Clearing the lowest difficulty is enough to get all aura barrels.

### What is the best reward to look for in the 1.4 login and event updates?

The patch adds a free name change every 6 months, a birthday feature, and a daily scratch-off event with aura barrels. Echoes of War also lets you earn all aura barrels from the lowest difficulty, so the main value is not locked behind full clears. Talusites can be exchanged for items such as custom emotes and stickers.

### Can you skip Valley 4 and still keep progress?

Yes. You can skip Valley 4 and go straight to Wuling while keeping Valley 4 progress intact. That means you can return later without losing what you already completed.

