# AION 2 Skill Level 16: How to Raise Skills Past the Cap

> Wisdom stones stop raising a skill at some point, but three other systems keep adding levels: Daevanion boards, Arcana cards and rerolled gear stats. This guide is for players whose active and passive skills have stopped leveling.

- **Game:** AION 2
- **Category:** Game Systems
- **Author:** LongBeam (https://guides-factory.com/authors/longbeam)
- **Difficulty:** Beginner
- **Reading time:** 9 min
- **Published:** 2026-10-25
- **Updated:** 2026-10-25
- **Tags:** AION 2, Arcana cards, daevanion board, gear rerolling, mmorpg, skill level 16, skills
- **Adapted from:** [AION 2 How to Get Skills to Level 16 - Watch This Now, Thank Me Later](https://www.youtube.com/watch?v=y-Njeu32-Yo)
- **Canonical URL:** https://guides-factory.com/guides/aion-2-skill-level-16-how-to-raise-skills-past-the-cap

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When your skills stop leveling, **wisdom stones** have hit their ceiling, and that is normal. From there, three other systems keep adding levels: the **Daevanion board**, **Arcana cards** and rerolled gear stats. This page shows how each one adds levels, what it costs, and which to work on first.

## Quick answer

| What | Answer |
| --- | --- |
| Board bonus | +1 level per skill when its blue board is filled |
| Spot colors | Blue spots raise active skills, green spots raise passive skills |
| Arcana material | Mysterious crystal, from Ascension Trial on hard (gear score 2,000 minimum) |
| Gear method | Reroll gear stats in the soul binding system |
| Wisdom stones | They stop raising skills at a certain point |
| Methods | Three: Daevanion boards, Arcana cards, gear stats |

## Why skills stop at level 16 and what raises them further

**Wisdom stones** raise a skill only so far. Once a skill stops responding to them, nothing is broken and you are not missing an upgrade. That is simply where wisdom stones stop <a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=460s" target="_blank" rel="noopener">7:40 ↗</a>.

Past that point, levels come from three places, and they stack:

- **Daevanion board** nodes that are tied to specific skills
- **Arcana cards** crafted to target the skills you choose
- Skill bonuses rolled onto gear pieces

Stacking all three is how a character ends up with some skills at 16, some at 17 and a few at level 18 <a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=117s" target="_blank" rel="noopener">1:57 ↗</a>.

The extra levels are worth more than a damage bump. As a skill passes certain levels it unlocks **special effects** that turn it into a stronger version of itself <a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=490s" target="_blank" rel="noopener">8:10 ↗</a>. Do not neglect **passive skills** either: bring them to their highest level too, mainly through the board's green spots.

## Raise skills on the Daevanion board

Open the **Daevanion** system, where you spend **Daevanion crystals** on board nodes. Some nodes are skill nodes: blue spots raise the level of an active skill, green spots raise a passive skill. Filling a blue board gives one level to each skill it covers. Filling the spot for **Rushing Smash**, for example, takes it from level 16 to level 17 on the spot <a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=176s" target="_blank" rel="noopener">2:56 ↗</a>.

![Daevanion board on the Nezekan tab with blue skill-level spots and green passive spots; a message reads Rushing Smash is now Lv. 17 and the side panel shows the Skill Level Up node for Rushing Smash, Lv. +1.](https://api.guides-factory.com/media/uploads/2026/10/01-daevanion-board.jpg "Filling a blue spot on the board raises the linked skill by one level, here taking Rushing Smash to level 17.")

Crystals are limited. They come from regional quests and can be bought in several in-game shops <a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=206s" target="_blank" rel="noopener">3:26 ↗</a>, but early on you cannot fill every node, so spend them in this order:

<ol class="checklist">
  <li><label><input type="checkbox"><span class="name">Fill the corner nodes of the board first, which give the biggest boost to your character</span></label><em><a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=235s" target="_blank" rel="noopener">3:55 ↗</a></em></li>
  <li><label><input type="checkbox"><span class="name">Spend the next crystals on blue spots for the active skills you use most</span></label></li>
  <li><label><input type="checkbox"><span class="name">Add green spots for the passive skills you want at their highest level</span></label></li>
  <li><label><input type="checkbox"><span class="name">Check every board for skill nodes you have not filled yet, since each board holds several active and passive skills</span></label></li>
  <li><label><input type="checkbox"><span class="name">Leave nodes you do not need empty until you have crystals to spare</span></label><em>you will fill them all eventually</em></li>
</ol>

<div class="tipbox"><span class="tag">Spend carefully</span>

Every crystal spent on a skill you never cast is a crystal that cannot raise one you do. Pick the skills in your rotation before filling blue spots.

</div>

## Craft Arcana cards for the skills you want

**Arcana cards** add skill levels and raise your character stats at the same time. They drop from transcendent dungeons <a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=263s" target="_blank" rel="noopener">4:23 ↗</a>. At first, equip any card you have, even though its skill bonus is random. Crafted cards let you pick the skill.

Crafting uses **mysterious crystals**, which come from three sources <a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=291s" target="_blank" rel="noopener">4:51 ↗</a>:

| Source | Requirement |
| --- | --- |
| **Ascension Trial** on hard | Minimum gear score 2,000 |
| Seasonal rewards | Earned through the season |
| Seasonal reward shop | Bought with seasonal currency |

Once you have crystals, work through the craft:

<ol class="checklist">
  <li><label><input type="checkbox"><span class="name">Open Arcana crafting and pick the Chalice card with the Time effect, not the Space one</span></label><em><a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=318s" target="_blank" rel="noopener">5:18 ↗</a></em></li>
  <li><label><input type="checkbox"><span class="name">Select the skill the card should upgrade</span></label><em>choosing two skills raises the crafting price sharply</em></li>
  <li><label><input type="checkbox"><span class="name">Craft and equip the card</span></label></li>
  <li><label><input type="checkbox"><span class="name">Enhance the equipped card up to +5 to add levels to its skills</span></label><em><a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=347s" target="_blank" rel="noopener">5:47 ↗</a></em></li>
</ol>

![Arcana Transmute tab with a Select Effects list of skills (Onslaught, Wave Blow, Dark Crush, Survival Willpower and more) open over the Chalice of Vigor card, whose Time Siel effect and empty Additional Effect slot show on the right, with a Transmute button at the bottom](https://api.guides-factory.com/media/uploads/2026/10/02-arcana-crafting.jpg "Tick the skill you want the card to upgrade, and keep it to one to hold the crafting price down.")

A fully enhanced card adds several levels at once. A +5 card can show **Dark Crush** at +3 and **Onslaught** at +2, for example, with other skills raised alongside them.

![Arcana Equip tab with a +5 (MAX) Parchment card selected; the Equipped Effect panel lists Dark Crush Lv +3, Onslaught Lv +2, Heat Wave Blow Lv +2 and Rushing Smash Lv +2, plus the Primal Vigor set effect.](https://api.guides-factory.com/media/uploads/2026/10/03-arcana-skill-bonuses.jpg "Enhancing an equipped Arcana card to +5 adds levels to the skills it targets, such as +3 on Dark Crush and +2 on Onslaught.")

<div class="tipbox alt"><span class="tag">Check before you craft</span>

The skill is locked in when you craft. Confirm that the skill you ticked belongs to your class rotation before you spend the crystals, because there is no cheap way to swap it afterwards.

</div>

## Reroll gear stats to gain skill levels

Gear pieces can roll a +1 bonus to a specific skill alongside their normal stats. Earrings with **Survival Willpower** +1 are a typical example <a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=375s" target="_blank" rel="noopener">6:15 ↗</a>. Heroic gear parts can carry these bonuses too.

To chase one, open the **soul binding** system and reroll the piece's stats <a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=403s" target="_blank" rel="noopener">6:43 ↗</a>. Reroll books give you two options:

- Reroll every stat on the piece at once
- Reroll one stat at a time, keeping the rest

![Soul Binding tab of the Enhancement screen for +15 Soaring Daeva Earrings, listing Attack 21/21, Critical Hit 24/24, Accuracy 37/37 and a Survival Willpower Lv. +1 skill bonus, with 100% Soul Binding Rate.](https://api.guides-factory.com/media/uploads/2026/10/04-soul-binding.jpg "Rerolled stats on a gear piece can include a +1 skill bonus, like Survival Willpower on these earrings.")

Hitting the specific skill you want is down to luck <a class="jump" href="https://www.youtube.com/watch?v=y-Njeu32-Yo&t=432s" target="_blank" rel="noopener">7:12 ↗</a>. Read every result before you accept it. When a roll lands a bonus to a skill you use, switch to one-stat rerolls so you do not throw it away chasing the other stats.

## Daevanion board, Arcana cards and gear compared

| | Daevanion board | Arcana cards | Gear rerolling |
| --- | --- | --- | --- |
| What it adds | +1 per skill when its blue board is filled | Levels on chosen skills, more as the card is enhanced to +5 | +1 to one skill per bonus rolled |
| Paid with | **Daevanion crystals** (limited) | **Mysterious crystals** | Reroll books |
| Can you pick the skill? | Yes, by which spots you fill | Yes, at crafting | No, it is luck |
| Covers passive skills | Yes, through green spots | Depends on the skill picked | Yes, if one rolls |
| Work on it | First, alongside the corner nodes | Once you can run Ascension Trial on hard | Whenever you reroll gear anyway |

## Also worth knowing

<div class="tipbox alt"><span class="tag">Before you plan</span>

- **The board will not carry every skill to 16 on its own.** Players report that board nodes alone stop around level 14, and the remaining levels come from Arcana cards, which means crafting and enhancing them rather than relying on random drops. A skill already sitting at 16 still gains a level from its board spot, so the board adds on top of whatever the other systems gave it.

</div>

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## FAQ

### How do I level skills past the normal cap in AION 2?

Wisdom stones stop raising a skill at some point, which is normal. After that, skill levels come from three other places: Daevanion board nodes, Arcana cards and rerolled gear stats. Higher skill levels also unlock special effects that turn a skill into a better version.

### What do the blue and green spots on the Daevanion board do?

Blue spots raise the level of active skills and green spots raise passive skills. Filling a blue board gives one level to each skill it covers. Crystals are limited, so fill the corners first and spend the rest on the skills you need.

### How do I get mysterious crystals for Arcana cards?

Play Ascension Trial on hard difficulty, which needs a minimum gear score of 2,000. Mysterious crystals also come from seasonal rewards and can be bought in the seasonal reward shop.

### Can gear increase my skill levels?

Yes. Rerolling stats in the soul binding system can add a skill bonus such as plus one to a specific skill on a gear piece. Getting a particular skill takes luck, so check each reroll before keeping it.

